Strahd: Let's Finish this Fucker.
- admo3of4
- 6 days ago
- 1 min read


It was yet another tense trip through Barovia's countryside as you traveled east to Castle Ravenloft from the Winery. Clouds of bats flew constantly overhead, obviously they were spies used by Strahd to track you as your group approached Ravenloft. Given the thousands of bats currently flying within Barovia's airspace, it would be impossible to remain completely undetected. Assuming that you guys used Pass Without Trace once, the party now finds themselves successfully hiding about 200 feet west of the gates of Ravenloft. In short, Strahd knows you're approaching the castle, but he doesn't know exactly where you are located or when you will get there.
From your vantage point, you glimpse through the castle gates dozens of humanoids milling about in the courtyard (K1). Most of them appear to be zombies by their lurching gait. Others appear to be ghouls or wights by their more coordinated movements and corpse-pale complexions.

You can spot a singular figure whose armor is completely unfamiliar. It is combination of molded metal plates and treated leather, making the armor bulky but somewhat flexible. The most notable thing about it is that the armor totally covers the body including a tinted glass plate covering the face. The suit resembles big daddy from Bioshock videogame. You can only spot one of this from your limited view.
On top of the western wall, you count no less than 15 animated skeletons all armed with long bows. That's something new.
Anyway, that's how the final session starts.

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