Royal Exterminators
May 14th, afternoon.
You guys have agreed to clear the abandoned Abboud Estate of dangerous vermin for 500gp. Debarge the bargeman waits at the rickety pier for the return trip. The building is two stories with a basement. Most of the windows are broken and debris is everywhere in the yard. An 8 foot tall clay brick wall surrounds the estate.
Kane returned to Foddir, Orn, Dwight, and Shoost who were near the front porch. One thing they noted was that rats were heard coming from the Foyer, just beyond the crooked entrance doors. Kane heard Turmus give a good sword strike on the beastman, after that it sounded like Eni was trying to talk to it. You guys then headed back down the side of the house to meet up with Turmus and Eni (Might be wrong on that last part).
Eni and Turmus are engaged with the beastman. It is currently under the influence of a Charm Person spell from Eni. Though it still has a burning hatred for Turmus. The Warrior woke the beastman up with a poisoned bolt, then things went downhill from there.
Other points of interest and developments...
Kane's Temple has a library and the Amun Tor religion is based around secret knowledge. This may be a good resource for you guys. Kane gets a +2 to spellcasting a single spell when he sacrifices 100gp. The spell must be cast within the Temple
Elves have created an "Everlasting Grove" within the city of Iruk. It is a holy grove dedicated to Oberon the Elf King. Foddir the Elf gets a +2 to spellcasting a single spell when he sacrifices 100gp. The spell must be cast within the Grove.
Atha'al Oasis is a holy place for Old Ones. Eni gets a +2 to spellcasting a single spell when he sacrifices 100gp. The spell must be cast near the oasis.
Will Foddir contact Squire Kevin about dragons? Or no?
Mutaz at the Hairy Locust is a good source of news and rumors.
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