No Review :-(
I accidently crushed my Kindle which had the review written of the last session. Yeah it sucks, but life goes on.
Harn Description
Nestled in the foothills of the Dawnforge Mountains, along the western edge of the Blood Plains of Esh, is the fortified town of Harn. The town is built upon natural cisterns, which provide enough water for the inhabitants. It is supported by merchants of Hammerfast to the west and merchants of Iruk to the east.
History and General Layout
Judging by the architecture, Harn was built by the Dwarves. The original inhabitants have long since abandoned the area for unknown reasons. Humans began to inhabit the place after the Fall of Suma and the Time of Cleansing when the the Twin Vales were leveled and the Blood Plains of Esh were formed. In other words, humans began living there hundreds of years ago and beyond historical accounting.
The place has been ruled by several different human cultures periodically throughout its existence, although it has never been taken by siege due to its remote location and fortifications. The latest ruling class can trace their lineage to the Nentir Vale along the western slopes of The Dawnforge Mountains. Some claim ties to the Valley of Lune, although this is disputed.
Harn lacks any access to mines and there is no known valuable mineral in the area, which is a bit of an anomaly for a Dwarven city. Despite this lack of resources, dwarven built forges can be found and still in use by the local humans. Some speculate that the city originally served a similar geopolitical purpose as it does today, that being a safe waystation for travelers.
There are two tiers to the city: A lower tier for commoners, artisans, and travelers, plus an upper tier for the ruling class and military barracks. The lower tier features a domed plaza where merchants can sell their wares. Also there is access to caverns where edible fungi and mushrooms are farmed. The water cisterns are made available through many wells found within the city. These natural formations are fed by underground rivers consisting of snowmelt from the Dawnforge mountains.
What to do in Harn
If you want to Level Up your characters, then you’ll need to spend a month within the safe confines of Harn. This will also give you ample time to make inquiries about Saint Brynned’s Abbey, the Valley of Lune, and anything else. There are plenty of traveling merchants staying in Harn at any given time, so most items can be bought and sold.
Leveling up
1st 0
2nd 50
3rd 150
4th 300
5th 500
Current XP Totals
JASON
Eni 163 (3rd level) Turmus 163 (3rd level)
BRANDON
Mizclio 95 (2nd level) Manu-are 63 (2nd level) or RED SHIRT 0 (1st level)
DIOVER
Abboud 63 (2nd level) Orn 119 (2nd level)
TOMMY
Wiblo 95 (2nd level) Ned 63 (2nd level)
ALEX
Wuzra 56 (2nd level) RED SHIRT 20 (1st level)
The Road Ahead
We've spent the last three sessions doing nothing but travel montages. While this has been fun, I'm going to skip the random encounters that may occur while travelling through the Dawnforge Mountains and plop you guys right in the Valley of Lune. I will be sure to briefly describe your travels, so that you can get a sense of things.
Specifically, you will be arriving at Jora's Last Inn and Emporium. This is assuming you will get all the necessary supplies to make the trip. SPOILER ALERT: It's gonna get cold.
To be clear, some travel will still be necessary between Jora's Inn and Saint Brynned's Abbey. The Abbey is located near the top of frigid Lune Peak. Random encounters may occur here.
Commentaires