DESCRIPTION
Curse of Strahd is a Gothic Horror Campaign with some very dark themes. Not nearly as deadly as the DCC campaign. Similar in lethality as the Isle of Dread campaign. It’s different from both because it is much more dependent on roleplaying with NPCs.
Most, maybe all, of your goals will be determined and influenced by your interactions with NPCs. Who you talk to and how you interact with them matters.
There are dozens and dozens of NPCs that have been partially or fully described in the book. Each with their personalities and agendas.
There will be situations where the party will be presented with dilemmas that have no clearcut answer. It’ll probably be a matter of choosing the lesser of two evils.
SPOILER: The spell Greater Restoration cures Madness. The spells Greater Restoration and Remove Curse cures Lycanthropy.
SPOILER: There are a few situations that can turn your PC Alignment permanently Evil and your stuck with it. You’ll have to decide if you want to stop playing that PC or roleplay as Evil. I’ll give major hints that this may happen before your choices put you in this situation.
CHARACTER CREATION
Start at level 3rd and Use Point Buy for Stats.
Normal starting equipment plus 200gp. A weapon or 10 arrows can be “silvered” for 100gp. (I’ll explain it later if you don’t know what that means)
This game uses milestone leveling, so you'll need to accomplish goals rather than kill monster, loot body.
Your characters start in Forgotten Realms. All races and classes available from FR.
Choose your alignment. No evil alignment.
Choose trait/flaw/ideal/bond. These may evolve and change throughout the campaign.
DETAILS DISCUSSED IN THE FIRST SESSION
Briefly describe your backstory. Why did they choose to become that Class and Subclass? Maybe some description of their early adventures.
Be able to physically describe your character.
Determine connection to each other. How long have you known each other? What’s your relationship to each other? Why are you all together in Daggerford?
The initial scene takes place within a tavern in the town of Daggerford, which is south of Waterdeep (sword coast region).
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